ok dunno if this has been asked already or not.
When I read about the cyclops I have the feeling that I should bombard ground/structures instead of units. There are some games where the artillery has that function, and I'm ok with that. to hold ground.
But will there also be artillery units that olmost always hit their target? and I don't mean mediuml range, but artillery range XD (but then again not like C&C tiberium sun where even if the artillery unit missed it hits :/)


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