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Thread: Burrowing units

  1. #1
    Private synofad's Avatar
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    Default Burrowing units

    This could be great for the strike commander and offer a ton of new strategies!

  2. #2
    Private First Class Sangnz's Avatar
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    1) There are no Zerg here :P
    2) I'm not sure how they could come up with realistic tanks that can "burrow"

    Could defiantly see camo nets or something like that to hide your units but I think burrowing would be a little out of character.

  3. #3
    Private Thalaron's Avatar
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    I gotta say no, this is not the Koprulu sector

    But the idea of camouflage sounds as a viable asset to the game. I could imagine having camo painting on your units for example that makes them harder to spot. Lets say a unit sees 200 meter far and spots enemies as soon as they appear, but with camo they have to be 150-100m close to be spotted. Of course opening fire renders camo useless. Strike commanders could utilize this to fight an effective guerilla warfare.

    I strongly oppose the stealth ability that was show in the E3 demo though, the idea of "OK now I press this button and my army turns invisible" is rather lame. Having stealth generator as a customizable unit upgrade is fine (with disadvatages such as slower movement while stealthed), but let it be "just" a very effective camo - can approach 100-50 meters close in the above example.

  4. #4
    Private synofad's Avatar
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    Quote Originally Posted by Sangnz View Post
    1) There are no Zerg here :P
    2) I'm not sure how they could come up with realistic tanks that can "burrow"

    Could defiantly see camo nets or something like that to hide your units but I think burrowing would be a little out of character.
    Was thinking along the lines of some of the nod units in Tiberian Sun, but yeah, I guess it would be a little out of character.

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