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Thread: Strike Commander

  1. #1
    Private xOkamix's Avatar
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    Default Strike Commander

    This class seems just right for me. Ihave some suggestions for this, but its just suggestions, give good feedback
    Possibly a unit that with low-hp but superspeed,maybe cloak set up with some bombs to suicide into unsuspecting units.
    The same thing as above but with EMP burst installed.
    Repair Unit
    i like the ability to camo/cloak i know its there, just saying its a good idea
    Also strike commander should have a balance of both other classes, but ofc reducing armor/damage/range
    I WALKED INTO MY PARENTS

  2. #2
    Gunnery Sergeant KiwiWarrior's Avatar
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    all class can build all UNITS

    they i just better with some units then others


    Read this bloody topic before you post about BETA.....
    http://forums.endofnations.com/showt...arch-on-forums

  3. #3
    Corporal Gullven's Avatar
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    I thought there was going to be commander specific units. At least thats what steve copeland says in the new vid on the main page. "Every player will have every arctech of vehicle, but with in each class you get many exclusive vehicle that only you can have as that class..."

  4. #4
    EoN Envoy Cyber's Avatar
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    Quote Originally Posted by Gullven View Post
    I thought there was going to be commander specific units. At least thats what steve copeland says in the new vid on the main page. "Every player will have every arctech of vehicle, but with in each class you get many exclusive vehicle that only you can have as that class..."
    Yeah I am pretty sure that is the case. There may be some overlap, but each commander will get access to vehicles that define that archetype and the playstyle (i.e. if you want artillery units you most likely need to be an Artillery Commander).

  5. #5
    EoN Envoy the_killer's Avatar
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    Quote Originally Posted by Cyber View Post
    Yeah I am pretty sure that is the case. There may be some overlap, but each commander will get access to vehicles that define that archetype and the playstyle (i.e. if you want artillery units you most likely need to be an Artillery Commander).
    If you want better artillery you need to be an Artillery Commander. Every class can have artillery, those of the Artillery Commander are simly better.
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  6. #6
    EoN Envoy Cyber's Avatar
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    Quote Originally Posted by the_killer View Post
    If you want better artillery you need to be an Artillery Commander. Every class can have artillery, those of the Artillery Commander are simly better.
    Do we know that for sure? Every commander can use units of the other archtypes, but simply get bonuses for their own type?

  7. #7
    EoN Envoy the_killer's Avatar
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    Quote Originally Posted by Cyber View Post
    Do we know that for sure? Every commander can use units of the other archtypes, but simply get bonuses for their own type?
    I think this was pretty sure confirmed, but don't have the correct links ATM.

    Edit: found nothing confirming my statement in the discription on the site, so it can be in one of the video's.
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  8. #8
    First Lieutenant libbmaster's Avatar
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    Quote Originally Posted by the_killer View Post
    I think this was pretty sure confirmed, but don't have the correct links ATM.

    Edit: found nothing confirming my statement in the discription on the site, so it can be in one of the video's.
    Yeah, I swear I heard that to. All commanders get basic units, but specific commanders get better units.
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  9. #9
    Corporal Gullven's Avatar
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    On http://www.endofnations.com/en/ the first video they have up in there viewer there has this information at 1:48-2:19


    Edit: the vid is called Cooperate & conquer

  10. #10
    EoN Envoy Cyber's Avatar
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    Quote Originally Posted by Gullven View Post
    On http://www.endofnations.com/en/ the first video they have up in there viewer there has this information at 1:48-2:19


    Edit: the vid is called Cooperate & conquer
    Right you are...well that is good know!

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