This is where I kinda completly disagree with you. I think a point balance system is excellent for this kind of implementation of RTS. Look at all the tabletop games, Warhammer, Warhammer 40K, LOTRO, and many , many , MANY others. They all use a point balance system and that is what makes the game fun for them.
Now about the grinding, this is where I do agree, people with jobs don't have time to grind. However what if you grind WHILE doing pvp ? Make it possible to gain the resources you need for that one 40 point supertank by winning pvp missions along the way. Make it so that PvE and PvP players gain the same super tank in the same amount of time. For example after launch there is one super tank ingame that everyone wants. Let the pve and pvp players both get that after a month of playing. And not the pve's in a week and the pvp's in 2 months like most games (aka warhammer online).
Now using c&c4 as comparison just doesn't fly, it's comparing apples with pears. Forget about that game they killed their franchise with money grabbing intentions. Focus on what we have now and how we can improve the point system to make it fair balanced and fun.



Reply With Quote
